A startup is an idea with legs. sports Startup.
Over the past year, SportTechie has examined fledgling businesses such as performance-enhancing sensors, virtual-reality NBA simulations, and 3-on-3 NFT competitions every week. There have been VR holograms or apps that connect athletic alumni and video ads in stadiums and arenas. Bathroom.
You name it, someone thought of it, funded it, explained it to an audience. may go. Because startups have to start somewhere…
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SportTechie’s Startups series focuses on companies and founders who are innovating in athlete performance, fan engagement, team/league operations, and other high-impact areas of sports.
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It’s a virtual world now, pandemic or not. FameDays leverages that concept with athlete-centric holograms that greet a famous sports star, influencer, or entertainer to someone’s home or preferred location with a personalized greeting.
“That you can send [an athlete hologram] For individuals celebrating special moments in their lives like birthdays or anniversaries, or for anyone who is a big fan,” FameDay founder and CEO Alen Paul Silverrstieen told SportTechie. Features that allow you to stream to and interact with your fans, take videos and photos, etc. Websites that allow you to spend your day with top sports stars, entertainers, people of your choice to enjoy special moments, celebrities I felt how wonderful it would be if there was
“So we have people like Tyson Fury, Ric Flair, and Pete Alonso at FameDays to grow and expand a roster that can pick a specific individual and have their hologram delivered anywhere in the world in 60 seconds. We keep going…they know it, you can take as many photos and videos as you like for 24 hours and instantly share them on social media like TikTok, Instagram, Facebook, etc. After 24 hours they disappear. [But] Bring a celebrity for a day to enjoy the special moments in your life.
Nothing beats walking in the shoes of those who have come before you. But with VReps, an aspiring NBA player puts on an Oculus and plays his NBA games from the past five years in virtual reality. It’s not for gamers, it’s for legitimate professional prospects like Oklahoma City’s No. 2 overall pick Chet Holmgren. Chet Holmgren used VReps to simulate what it was like to play professionally before suffering a season-ending Lisfranc injury. He played games and learned Oklahoma City’s offense.
“The product is NBA-level technology,” VReps founder and CEO Sean Cooper told SportTechie. “In the meantime, any player’s show can put the player in virtual reality. [five-year] scenario. It’s a product that any NBA team can buy. We work with a handful of NBA teams.
“So, before Chet [Holmgren} got drafted, we put him in the shoes of any player in the league. After he got drafted, we put him into Oklahoma City’s offense to prepare to play with the team. So before he ever steps on the court with Oklahoma City, he’ll have been in their offense for almost an hour in virtual reality…We’re filling the gap between how a player gets from a really good college player to an exceptional NBA talent. A lot of that growth is on the mental side, and we are accelerating that mental growth, which is traditionally learned almost exclusively through game time.’’
Imagine a college athletics message board that was players-only. That is Next Play in a nutshell, only it’s more inclusive than even that. Next Play’s platform enables college athletes to connect with athletic alumni that came before them and also allows athlete alumni stay in touch with each other, as well.
“We sell white-labeled mobile applications to schools that become a networking hub for former athletes,’’ Next Play’s CEO and founder Kyle Mumma —a former Duke staffer under Coach K — told SportTechie. “The primary benefit is it’s a place for athletes to stay more connected to their alma mater and teammates. For former athletes, it’s a place to stay connected to teammates and your alma mater in an exclusive community for authentic engagement. It’s a place for current athletes to learn from those who came before you, identify mentors and job opportunities, and it’s a place where universities can keep their alumni engaged to realize benefits in fundraising and recruiting primarily.
“Our mission is around athlete transitions. We want to support athletes in transitioning out of sport and achieving better long-term outcomes. By solving that problem in the way we do, we’re also solving problems for other stakeholders. Universities have a hard time keeping former players engaged and getting money. We can solve that problem. They have a hard time delivering on promises they make in recruiting about lifelong support and family. We can solve that problem. Former athletes become disconnected from their teammates and peers. We can solve that problem. All of it stems around trying to solve the problem of long-term outcomes for athletes.’’
A coach can tell an athlete how to train until they’re blue in the face. But Panther Tec’s Kinesthetic Awareness Training (KAT) system creates a more hands-on — or vibratory approach. When a coach wants a player to move differently or to create muscle memory, it uses the sensors to buzz the player in that particular body part, correcting poor habits.
“The KAT system offers immediate feedback that’s “felt on the body, not seen on a screen, with a completely customizable instruction set by the coach,’’ Panther Tec’s CEO and founder Dr. Jo Shattuck told SportTechie. “This revolutionary system will change the way movement is taught in sport and rehab. Our product is a tool for coaches to teach and speed muscle memory in sport and rehab. It’s a wearable sensor. [But] Unlike other sensors that just collect data and record it, they are awesome…they exist somewhere, they go to coaches, they translate into reports and numbers and somehow end up in athletes i will be back.
“What we did is shorten that cycle. This collects data, but also provides vibrational feedback on movement via the sensors themselves on the part of the body that needs to be trained. If you’re trying not to drop your coach, place it on any part of your body, press a button, capture your unique position in time and space, and use adjustable feedback parameters to tell your coach You control where you can control. Players feel. Via sensors, we guide people in vibrational movements.”
Sport season ticket holders always reserve the right to skip 1 or 4 games. And when they do, they deserve to be able to sell tickets seamlessly, Tiq Assist takes that season ticket and aggregates all the marketplaces into his one, so season ticket holders can own their own You can get the best value by selling your seats.
“Our mission is to improve the experience of owning a season ticket by creating the easiest and stress-free way for season ticket holders to resell their unused tickets,” said Tiq Assist. CEO and founder Chris Babu told SportTechie. “Season ticket holders register their section, row and seat information. increase.
“Season tickets are as simple as logging into your dashboard and clicking on the list of games you want to sell. That’s the most exciting part of our technology. This is very important…if you are a seller, you will want to participate in all these marketplaces if you want to sell tickets. We believe that will lead to 4x to 5x the reach that can be achieved alone, meaning higher sales prices, tickets selling faster, and ensuring that all tickets are sold. We guarantee that if you list your ticket with us, you will receive cash back during the process. will not.”
rumble kong league
Fans around the world are collecting lifelike NFTs of their favorite players.But what if they really were true to life, until the NFT can compete in 3-on-3 basketball competitions? The Rumble Kong League isn’t the NBA, but it’s an NFT league that has proven desirable.
“Rumble Kong League is a 3v3 basketball NFT-enabled game,” co-founder Nick Vale told SportTechie. “We are the metaverse of sports. At its core, we are the game… Players, Kong, are the NFTs you own on the court. There are a lot of layers out there. , whatever it is, there’s a way to get into the game.Maybe you’re a gamer who wants to play a basketball game that blends nostalgic, nostalgic retro with futuristic technology.NBA Jam meets NBA Street, new age cyber Think of it like meeting punk, and that’s the vibe we try to promote.
“You may be someone who owns and collects NFTs and is more interested in that. If so, how can we make gamers more ownable? What we’re trying to drive is for games to be onboard to Web3’s next billion users.”
After a beer, wine spritzer, or even bottled water, ball game fans head to a public restroom at some point. With that in mind, iSite Media has gone all out by creating a “smart toilet” with sponsor-driven videos designed to promote their products.
“iSite Media transforms the team’s high-traffic restrooms and the most restrained audiences in the building into premier sponsorship spaces driven by iSite’s smart storytelling signage,” said iSite. CEO and co-founder Brian Lord told SportTechie. “We help teams and venues monetize and improve the experience of his fans in his high-traffic restroom his space.
“Typically, the partners we have worked with have gone from zero to six-figure revenue within the first year of working with us. It is a unique element within the building that provides captive audiences and gender-specific targeted audiences for delivering messages in video format in the manner of It’s exclusive and a full 15 second video commercial for brand storytelling.”