Gaming is not just entertainment, it’s also about technology
Gaming technology has long been overlooked as the inherent entertainment value of games has overshadowed their underlying scientific and technological importance. In fact, game technology is the first large-scale collection of functional technologies implemented in video games with the goal of enriching and enhancing the experience of human interaction. Characterized by advanced rendering, gaming technology is increasingly being used in various fields such as digital preservation of cultural heritage, industrial simulation, smart cities, and intelligent manufacturing. As such, gaming technology is increasingly recognized as a powerful tool that facilitates the integration of the digital space with the real world.
“The ripple effect of video games on cutting-edge technological advances goes far beyond what we can imagine. Gaming technology is a ‘natural incubator’ for many new innovations. ” Luigi Gambardella the President of ChinaEU explained how video games have facilitated the development of AR/VR technology and the application of artificial intelligence technology.
“The rise of game tech is both an economic phenomenon and a trend driven by cultural and technological factors that cannot be ignored. The global academic community recognizes that games and game technology are transdisciplinary topics of great importance I have to,” he said. Sung Ping Chen Executive Director of the International Council for Philosophy and Human Sciences (CIPSH).
The gaming industry has a history of being at the forefront of adopting new technologies. KooPee Hiltunen, Director of the Neogames Finland Association – Finnish National Game Business Research and Education Center and Founder and Director of the European Games Developer Federation (EGDF), says the gaming industry is always the first to apply these advanced technologies. of the industry he is one. New technology. The gaming industry plays an important role in the diffusion of such technology. He will be one of the most advanced presentations in the field of human-computer or human-device interaction as he uses technology to create meaningful content. In the future, the gaming industry will continue to be a leader in introducing new technologies to the general public in an easily understandable and accessible manner.
LIU Feng, a researcher at the Fictional Economy and Data Science Research Center of the Chinese Academy of Sciences, said that game tech and artificial intelligence have had a close relationship since the beginning, and game tech is also known as artificial intelligence. Gametech applications in biology, cultural heritage protection, and autonomous driving are leading the quest for artificial intelligence.
Gametech can break down boundaries and create possibilities for cooperation across sectors
The European Parliament has decided that the total value of the European gaming industry should be 23.3 billion euros There are about 5,000 game studios in the EU, creating at least 98,000 jobs in 2020. Gaming is an important part of cultural life for about half of European citizens. Game Tech also contributes greatly to the development of various industries. According to his 2018 report “Game Technology – A New Technology Cluster in the Integration Process of the Digital and Real Economy” published by the Chinese Academy of Sciences, July 2022 gaming technology contributes about 14.9%, 46.3%, and 71.6% to the technological progress of the chip industry, high-speed communication network industry, and AR/VR industry. China Each.
“We live in a global world that is getting smaller and smaller. One of the best ways to create a global community is through digital media. A very important type of digital media is It’s a video game, many of which are played all over the world, and it’s sometimes called the most powerful marketing tool.In the future, it’s possible to get technology to consumers in more meaningful ways. That’s our goal,” said Koopy Hirtunen.
In fact, there are many opportunities for symbiosis between different industries and different technologies. Gianfranco Chicarella , Senior Advisor, Communications Networks and Services, believes: 360-degree augmented reality, required to support gaming technology and global innovation. VHCN will require significant changes to carrier networks and one of the most Deployment of edge cloud computing platforms to provide cost savings. access network”.
“The video game industry has a positive ripple effect on the semiconductor and communication industries. 5G network and IoT infrastructure are very important basic conditions for the video game industry, including economic development.” School of Economics, Renmin University of China Professor Luo Rong China ,believe.
There are many technologies that enable video game development, but AI is one of the most prominent. The cross-sectoral application of game tech is essential for the integration of the digital economy and the real economy. He ZHAO Xiaolei, director of the United Nations Industrial Development Organization’s Investment and Technology Promotion Shanghai Office, believes: Evaluation and optimization of the entire product lifecycle can be applied to the deep convergence of physical and cloud-based data pools, smart factories and digitally integrated production facilities. ”
Gametech has many uses, including in the fields of medicine and psychotherapy. Marco Accordi Rickards Executive Director and Founder of the Vigamus Foundation and Trustee of the European Federation of Video Game Archives, Museums and Preservation Projects (EFGAMP). We’re recreating some situations to help you overcome the experience.
team of Marco Accordi Rickards recently developed a game called “Behind the Light”. This game helps everyone to understand the importance of restoring, restoring and preserving classic ancient Italian cinema, and allows young people to become interested in old black-and-white silent films. At the same time, let everyone know about these important figures in the history of Italian cinema. His team also uses game tech to preserve cultural heritage and collaborate with scientists to advance scientific research.
The esports industry is a very important pillar and engine of innovation. “Esports can engage young people in important topics such as programming and information technology, learn how to communicate with different cultures and teamwork through games, and even influence their future career development. Universities in the department will help attract young talent.” Karol Cagáň, Vice-President of the European Esports Federation, said that esports will become more closely linked to people’s lives, and that esports will not only become a profession but also , described the belief that it will be more integrated into people’s lives and education and develop skills. Develop into more interactive careers and industries. Tobias Scholz Chair of the eSports Research Network and Assistant Professor at the University of Siegen, said, “Learning and acquiring skills through esports is nothing new, but as the world becomes more digital, these skills are becoming It’s a changer.People learn how to work together.Trying to understand esports and its industry also helps you understand how the digital world works.”
EU accelerates game tech and promotes new developments in the global game industry
A recent European Parliament resolution described video games as “complex creative works”, combining a variety of artistic and innovative techniques to form a cross-cutting medium. Video games, with their high innovative value and great potential to popularize science and lifelong learning education, are helping a new generation of Europeans to pursue their STEAM (Science, Technology, Engineering, Arts and Mathematics) careers. can be encouraged to pursue A resolution passed by the European Parliament has made us think more seriously about the future development of the gaming industry.
During the webinar, experts and industry insiders called on the international community to explore further cooperation on game tech. Luigi Gambardella means “both Europe When China It has played a key role in fostering cross-sectoral innovation through game tech. China When Europe We should work together to explore opportunities and challenges in the field of game tech innovation. ” Sung Ping Chen “Only if everyone continues to enjoy and share a fun and joyful world can we have the opportunity to continue to develop.”
One of the major challenges today is making video games accessible to everyone. Tobias Scholz “The European Parliament’s resolution on esports and video games will draw Member States’ attention to the importance of this industry, stimulate discussion and further promote industry growth.” China Already a very big player. China has the world’s largest ecosystem in terms of hardware manufacturing and applications, and would like to cooperate. China We will explore opportunities for future cooperation,” said Karol Kagan.
The gaming industry is a global industry. Conflicting regulations in different jurisdictions make compliance difficult for gaming businesses operating in multiple jurisdictions. Koopi Hirtunen warned that we must be very careful when adapting new kinds of regulations, as we have to deal with all the regulations that already exist at the global level. The gaming business doesn’t get any easier when it comes to conflicting regulations.
Gametech can bridge cultural differences China When Europe thereby delivering a message of unity. Marco Accordi Rickards explained” China When Europe Two regions of the world that possess ancient and wonderful civilizations. The game’s interactive language makes it easy for young people to learn, embrace, and communicate across cultures. It’s a really great opportunity for Europe When China It is to cooperate and use game tech to present different cultural histories and beautiful cultural heritage to each other for better mutual understanding. ”
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